Stay Dead

Stay Dead is an indie game developed by two acquaintances of mine who are both programmers. Since the asset packs they purchased didn’t fully meet the project's needs, I supported them in several creative areas. I was responsible for the character design, as well as the modeling, rigging, and animation of the low-poly main character. I also designed the game's logo and key art. Later in development, I took on the UI/UX design and contributed to additional modeling and visual design tasks as needed.

Capsule Art
2025

First Sketches of the Main Character
2025